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 Post subject: Animation Errors
PostPosted: Thu Dec 17, 2015 9:07 am 
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Since I know how the 2nd Balto has so many animation errors in it. So I thought about making a forum topic about uploading pictures of the animation errors in this awfully animated film. I'll start by a picture of Aleu. In this picture you'll noticed the animators forgot to draw Aleu some eyes. http://www.animationsource.org/sites_co ... 104236.jpg


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 Post subject: Re: Animation Errors
PostPosted: Thu Dec 17, 2015 9:33 am 
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There is nothing at all in the world like picking nits over what amounts to a few milliseconds of screen time, coupled with using a DVD or Blu-Ray player, or a computer, to pause a disk and do a screen cap to "prove" a point.

If this was an error, and there is no direct evidence that it was anything more than a second of the character blinking her eyes, then it was just a millisecond of time that most viewers would miss and really not care about. There are much bigger issues when it comes to low-budget animation. Of the kind that more experienced members have talked about here. Issues such as bad body mechanics (when showing characters in motion), or poor body design. Or poor art work. Things of that nature. Those are what bother people about low-budget, direct-to-video animation. Not a few milliseconds where some finishing artist forgot to add in something...something that 98% of viewers will either miss and/or not care about.

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 Post subject: Re: Animation Errors
PostPosted: Thu Dec 17, 2015 9:46 am 
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I'd noticed it while watching the film eariler this week and I remember noticing it a while ago while the film.


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 Post subject: Re: Animation Errors
PostPosted: Thu Dec 17, 2015 9:55 am 
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I don't know that blooper and other errors make for good topics... At least where Wolf Quest is concerned. And like BaltoSeppala mentioned, most of the errors in the film aren't that noticeable.

The issue with the image you linked is simply the resolution. The film was never widescreen, so any widescreen and "HD" images you find are modified (as is this one) versions of the film. If you know anything about photo and video editing, you will know that blowing up a photo, especially if it's a lower resolution file, will result in the loss of details in the file. But whether her eyes are missing or not isn't that big of a deal. It's Wolf Quest. lol

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 Post subject: Re: Animation Errors
PostPosted: Thu Dec 17, 2015 10:40 am 
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Can't we just have a good laugh on these horrible animation errors? No?

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 Post subject: Re: Animation Errors
PostPosted: Thu Dec 17, 2015 11:16 am 
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Troll Berserker wrote:
Can't we just have a good laugh on these horrible animation errors? No?

Yeah, lol...those physical contradictions are laugable. Especially that paw bent back so sharply (looks painful!)...

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 Post subject: Re: Animation Errors
PostPosted: Tue Mar 08, 2016 3:06 pm 
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Speaking of animation errors, Balto 2 and Balto 3 are made/animated by Wang Films, a studio wich was founded by James Wang, a former animator at Hanna-Barbera. (if i recall corectly). The studio was founded in 1978-1979. Alot of the newer hanna-barbera shows are partially animated by wang films.
They also did special effects for some movies and all of that. From what i seen, if a studio or company wants to do a cheap sequel or a T.V series, they decide to put Wang Films in charge lol. (not all the time though)


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 Post subject: Re: Animation Errors
PostPosted: Thu Mar 10, 2016 12:32 am 
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The real Balto didn't even have puppies I believe! :lol:

But there is one shot I saw recently where Aleu's ears weren't dark brown.


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 Post subject: Re: Animation Errors
PostPosted: Thu Mar 10, 2016 12:59 am 
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I don't know what the real Balto has to do with this topic, but you would be correct. Balto was neutered when he was six months old due to his body structure. And since he wasn't fast enough to be apart of Seppala's racing team, he was used for hauling freight short distances.

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 Post subject: Re: Animation Errors
PostPosted: Sun Apr 03, 2016 1:50 pm 
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Yeah, I don't really get what the real Balto has to do with this either. I just like the errors.

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 Post subject: Re: Animation Errors
PostPosted: Sun Apr 03, 2016 2:02 pm 
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Jake Razor wrote:
Yeah, I don't really get what the real Balto has to do with this either.

That now makes three of us.

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 Post subject: Re: Animation Errors
PostPosted: Wed Jul 08, 2020 12:43 am 
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After a period of successful journey of cartoons, they spend more times on the story rather than animation because of it sometimes the error occurs due to lack of leading team interest.


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 Post subject: Re: Animation Errors
PostPosted: Wed Aug 19, 2020 9:08 am 
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I am so impressed. It takes a very keen eye to detect those tech support for hvac techs errors.


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